Tunnels of Doom

Navigating the twisty maze of games without an automapper.

Archive for the ‘Game/Dungeon Masters’ Category

Excellent Tips for Using Weather Events in a Campaign

Wednesday, June 27th, 2007

Roleplaying Tips has an excellent series of articles on how to use weather events in an RPG. Weather is one of those things that a lot of GMs conveniently leave out especially if the game system has complex combat modifiers for weather effects. But weather really affects regular people’s day to day lives so it makes perfect sense to incorporate it into a scenario. Roleplaying Tips offers a long and creative list of ideas for weather effects including plenty of supernatural weather events that could easily spark an entire campaign or add some much-needed spice to your next session. The second set provides some more general tips for creating and using weather events such as designing weather, using supernatural weather and worldbuilding with supernatural weather ideas. It’s really good stuff and for the most part you can use a lot of the ideas here almost immediately: Next session taking place outdoors? Try throwing some weather at ‘em!